EXERCISEºRECREATIONºSPORT



52      HORSESHOE PITCHING ---- HOW TO PLAY THE GAME

to be on the greatest number of games, points, percentage of ringers, or any other way, according to the conditions of the tournament.
     Usually in championship tournaments it is best to have all the players agree before the games begin that they accept the courts, arrangements, etc., as satisfactory for the purpose of the tournament, and also on any other matters which will prevent disagreements and tend toward harmony. Also have them agree on the number of games that shall be played to decide the championship, should the tournament play result in tie for first place. Usually best three out of five, or four out of seven games. Have at least one judge at each end of the courts and caution the players about the National rules and especially not to touch their shoes until they agree on the points scored. If there is any question have them call a judge to decide by the use of a six-inch rule and calipers. If there is any dispute of any kind it is better to have it settled immediately before the game continues even if it is necessary to call the tournament committee, whose decision shall always be final. The winning player always announces the score and ringers to the score keeper at the end of each inning.
     Before the tournament begins, measure and weigh the horseshoes of each player to see that they are according to the requirements of the National Horseshoe Pitchers Association, especially to see that the opening between the calks is not more than three and one-half inches, and that no shoe weighs more than two and one-half pounds. Number small squares of paper 1, 2, 3, etc., up to the number of players in the tournament. Shake these all up together and have each player draw a number calling them to draw in alphabetical order which shows no favoritism in the drawing. Have numbers made on pieces of cardboard or white table oilcloth, about four by five inches in size, and give each player the one corresponding with the number he drew, for him to pin on his back so as to identify him with his number in all his tournament games.
     Schedules of play can be made for any number of players on any number of courts, but I give here a schedule for 12 players, which was used in the finals at the last National tournament in St. Petersburg, Fla. , in February. By this schedule, if there are six courts, each player will be playing all the time until the schedule is completed unless it is necessary for him to wait for his opponent who has not finished a previous game. At St. Petersburg the first day the games began at the top line and played down the schedule. The second day the games began at the bottom line and played up the schedule. The third day the games began in the middle and played both ways so that no player would meet the same opponent at the same time in the day on different days.
Schedule of Play for 12 Men
Courts123456Total
Games
Players 1st group1-122-113-104- 95- 86- 76
Players 2nd group1- 23-114-105- 96- 87-1212
Players 3rd group1- 32-124-115-106- 97- 818
Players 4th group1- 42- 35-116-107- 98-1224
Players 5th group1- 52- 43-126-117-108- 930
Players 6th group1- 62- 53-47-118-109-1236
Players 7th group1- 72- 63- 54-128-11 9-1042
Players 8th group1- 82- 73- 64- 59-1110-1248
Players 9th group1- 92- 83- 74- 65-1211-1054
Players 10tn group1-102- 93- 84- 75- 611-1260
Players 11th group1-112-103- 94- 85- 7 6-1266

     I am also giving a schedule of play for 16 men on 8 courts, arranged on the plan of D. J. Cowden, Adair, Ia. This schedule has some advantages over others. For instance, if you had two teams of eight men each to play a series of games, give the men in one team the even numbers and the other team the odd numbers When the men have played half way through the schedule, or 64 games, every man in the one team would have played every man on the other team one game. The first half of the schedule calls for the odd numbers to always play the even numbers.